Use our mobile site at: m.ITbriefing.net    Follow ITbriefing.net: Follow ITbriefing on Twitter   Follow ITbriefing via Facebook   Follow ITbriefing via RSS 
Global Gaming Console Market 2017-2021 With Microsoft, Nintendo, Sony & Razer Dominating - Research and Markets


 Tags:   News: Games                This was published: 25 Sep 2017 - 06:26 pm         Print article: Printer friendly page
          

Global Gaming Console Market 2017-2021 With Microsoft, Nintendo, Sony & Razer Dominating - Research and Markets - on DefenceBriefing.net

The "Global Gaming Console Market 2017-2021" report has been added to Research and Markets' offering.



The global gaming console market to decline at a CAGR of (1.23%) during the period 2017-2021.

The report covers the present scenario and the growth prospects of the global gaming console market for 2017-2021. To calculate the market size, the report considers the revenue generated by the sales of gaming consoles. The report also presents the vendor landscape and a corresponding detailed analysis of the top four vendors in the market.

According to the report, one driver in the market is enhanced features of next-generation gaming consoles. Despite the fact that an average gamer uses gaming consoles for nearly a decade, the next generation of gaming consoles are released every five years (on an average). The major reason for this is the increased consumer demands as the consumers look forward to enriched audio and visual experience for gaming. The increasing disposable incomes have made the gamers able to afford high-end display and TV sets. The HD displays, along with HDMI and wireless network compatibility, have increased the expectations of the gamers.

Key vendors

  • Microsoft
  • Nintendo
  • Sony
  • Razer

Other prominent vendors

  • NVIDIA
  • OUYA
  • Tommo

Key Topics Covered:

Part 01: Executive Summary

Part 02: Scope Of The Report

Part 03: Research Methodology

Part 04: Introduction

Part 05: Market Landscape

Part 06: Market Segmentation By Type

Part 07: Market Segmentation By Type Of Gamer

Part 08: Key Leading Countries

Part 09: Decision Framework

Part 10: Drivers And Challenges

Part 11: Market Trends

Part 12: Vendor Landscape

Part 13: Appendix

For more information about this report visit https://www.researchandmarkets.com/research/2hpndg/global_gaming.

Article source - Business Wire, all right reserved. Copyright 2017
Trademarks, logos, pictures and other items may be copyright of firms mentioned in this article.



 


Other related articles, tagged News: Games

· Global Cloud Computing Market in K-12 Education Sector - Reduced Cost of Ownership to Fuel Growth | Technavio   (02/24/18)
· WuQi Technologies is Latest Licensee of CCww’s NB-IoT UE Protocol-Stack Software   (02/24/18)
· Finland Telecoms Market Report 2018: Analysis and Outlook (2005-2025) - Trends, Drivers and Challenges - ResearchAndMarkets.com   (02/23/18)
· Global Virtual Reality Market in Education Sector - Social VR Spaces on the Rise | Technavio   (02/23/18)
· DXC Technology and Team Penske Ring Today’s NYSE Closing Bell   (02/23/18)
· Philippines Telecoms Market 2018: Analysis and Outlook Report (2005-2025) - Trends, Drivers and Challenges - ResearchAndMarkets.com   (02/23/18)
· 2018 Canada Telecoms Market Analysis and Outlook Report (2005-2025) - Trends, Drivers and Challenges - ResearchAndMarkets.com   (02/23/18)
· 2018 Egypt Telecoms Market Analysis and Outlook Report (2005-2025) - Trends, Drivers and Challenges - ResearchAndMarkets.com   (02/23/18)
· Digital Signage Software Vendor Landscape 2017 - ResearchAndMarkets.com   (02/23/18)
· 2018 South Korea Telecom Market Analysis and Outlook Report (2005-2025) - Trends, Drivers and Challenges - ResearchAndMarkets.com   (02/23/18)

>>>More articles  >>>

Latest tech videos:



· Global Cloud Computing Market in K-12 Education Sector - Reduced Cost of Ownership to Fuel Growth | Technavio (2018-02-24 19:06)
Global Cloud Computing Market in K-12 Education Sector - Reduced Cost of Ownership to Fuel Growth | Technavio - on DefenceBriefing.net

The latest market research report by Technavio on the global cloud computing market in the K-12 education sector predicts a CAGR of above 27% during the period 2018-2022.


· WuQi Technologies is Latest Licensee of CCww"s NB-IoT UE Protocol-Stack Software (2018-02-24 09:26)
WuQi Technologies is Latest Licensee of CCww’s NB-IoT UE Protocol-Stack Software - on DefenceBriefing.net

Communications Consultants Worldwide Ltd. (CCww), global innovator of 3GPP® technologies, has licensed its NB-IoT protocol-stack software to WuQi Technologies Inc., a leading global developer of highly integrated mixed-signal SoC solutions, and the latest licensee of CCww’s NB-IoT Release 13 UE protocol-stack software. Communications Consultants Worldwide (CCww) is working with WuQi Technologies for the integration of its NB-IoT protocol-stack software onto WuQi Technologies’ highly innovative SoC. This relationship, catalyzed by T2M, is enabling the production of a highly integrated, very low power, NB-IoT SoC chipset targeting IoT Smart City, Smart Home, and wearable applications.


· Global Virtual Reality Market in Education Sector - Social VR Spaces on the Rise | Technavio (2018-02-23 23:06)
Global Virtual Reality Market in Education Sector - Social VR Spaces on the Rise | Technavio - on DefenceBriefing.net

Technavio’s latest market research report on the global virtual reality market in the education sector provides an analysis of the most important trends expected to impact the market outlook from 2018-2022. Technavio defines an emerging trend as a factor that has the potential to significantly impact the market and contribute to its growth or decline.


· DXC Technology and Team Penske Ring Today"s NYSE Closing Bell (2018-02-23 23:06)
DXC Technology and Team Penske Ring Today’s NYSE Closing Bell - on DefenceBriefing.net

Mike Lawrie, chairman, president and CEO of DXC Technology (NYSE: DXC) and Roger Penske, founder and chairman of Penske Corporation were joined by Simon Pagenaud, driver of the No. 22 Dallara / Chevrolet in the Verizon IndyCar Series to ring today’s Closing Bell® at the New York Stock Exchange (NYSE). The trio unveiled DXC Technology’s new, 2018 Indy car and marked the renewed DXC-Penske sponsorship for the 2018 INDYCAR Series season.


· Smart Glasses Market for Augmented Reality - Market Analysis and Forecast by Technavio (2018-02-23 21:06)
Smart Glasses Market for Augmented Reality - Market Analysis and Forecast by Technavio - on DefenceBriefing.net

Technavio has announced its newest market research report on the global smart glasses market for augmented reality for the period 2018-2022, which will provide the latest insights into this market.


· Global Smart Bottle Market - Surge in IoT to Propel Growth | Technavio (2018-02-23 20:46)
Global Smart Bottle Market - Surge in IoT to Propel Growth | Technavio - on DefenceBriefing.net

Technavio market research analysts forecast the global smart bottle market to grow at a CAGR of close to 15% during the period 2018-2022, according to their latest report.


· Global Embedded Analytics Market - Increasing Adoption of E-commerce to Boost Growth | Technavio (2018-02-23 20:06)
Global Embedded Analytics Market - Increasing Adoption of E-commerce to Boost Growth | Technavio - on DefenceBriefing.net

The latest market research report by Technavio on the global embedded analytics market predicts a CAGR of around 15% during the period 2018-2022.


· Harris Corporation Declares Quarterly Dividend (2018-02-23 20:06)
Harris Corporation Declares Quarterly Dividend - on DefenceBriefing.net

The Board of Directors of Harris Corporation (NYSE: HRS) has declared a quarterly cash dividend of 57 cents per share on the common stock, payable March 21, 2018, to shareholders of record March 8, 2018.




© Website copyright Incandore Limited 2012. All rights reserved. All content copyrights / trademarks remain the property of their respective owners.